Loading…
In David Cronenberg's "eXistenZ" (1999), a game designer, Allegra Geller, evades assassins to test her innovative virtual reality game with a reluctant trainee. The film probes the blurring boundaries between reality and simulation, where each escape route leads deeper into a labyrinth of corporate espionage and existential dread. Cronenberg's trademark body horror and paranoia seep through the neon-lit corridors of a future where digital interfaces are literal extensions of human identity.
Select anyone for a tight summary — the full story lives on their Person page.
← All film · Wikidata Q1050838